RELATED: Death Stranding Characters Mama, Bridge Baby, and Deadman Detailed in New Videos Other subtle Mario sound effects are used to great effect, including Mario straining when Sam gets up, the pause sound effect when the player goes into the Death Stranding menu system, and the camera sound effect whenever the view adjusts or shifts. As Norman Reedus's character, Sam Bridges, opens the gameplay napping, the idle sounds from Mario are dubbed over with the castle music slowly getting louder. While it sounds odd on paper, the Death Stranding gameplay mixes extremely well with sound effects and music ripped from Super Mario 64. That gameplay footage inspired one YouTube channel to explore what it would be like with classic Mario sound effects. Additionally, a short gameplay clip featuring Norman Reedus urinating and delivering packages to hologram Geoff Keighley was shown. While the game's concept may still seem somewhat confusing, fans got another good look at the world Hideo Kojima and his team have created with cinematic trailers for characters such as Mama and Deadman. Gamescom 2019 was a treasure trove of information about Sony's upcoming exclusive title, Death Stranding.
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